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Outriders review
Outriders review




  1. #OUTRIDERS REVIEW UPGRADE#
  2. #OUTRIDERS REVIEW FULL#

Enter Worldslayer, which adds not only an additional story, but new gear, skill trees, and builds in another end game experience.

outriders review

That being said, the game wasn’t exactly built to continue on forever, and it feels like a live-service game that isn’t a live-service game. Along with that, plenty of amazing powers and weapons leads to a fun jaunt around Enoch with plenty of reason to keep playing afterwards. That isn’t a bad thing though, because stellar work from People Can Fly fuses that idea with the third person shooter skills they picked up from their work on Gears of War. Outriders followed a character you created that got caught in a massive storm on the planet Enoch called the Anomaly, which changed your internal composition and basically makes you a Guardian from Destiny. Let’s start with square one this isn’t going to be much different than what you’ve been playing in the main game. As per usual, we have played around with this one before launch to give you the skinny, and after some time with it we’re thrilled with the results. Even though the team said they weren’t planning any DLC, the largely good reception to Outriders spurred them to continue on with it, and Worldslayer was born. What was really surprising was the game requiring an Internet connection even though it was largely single-player and co-op no strikes, raids, DLC or microtransactions. Sure, it didn’t do anything over the top or innovative in a video game, but it was a generally clean experience that was a lot of fun to play. For now, until servers are fixed, I’m probably going to be switching to a Technomancer story playthrough.If you remember, we really enjoyed Outriders when it was released last year. Just more, harder enemies and occasional objectives like “stand on the plate,” but that’s about it. In short, I think these could be fun, but the system to launch them is clunky, and if you’re expecting something wildly different from the base campaign, it really isn’t that. I enjoyed one Expedition where the final boss room was a bunch of bandits having a rave, complete with pulsing techno music that plays the whole time. They have every enemy type in the game, and a few new ones, especially bosses, even if they are just bigger versions of old bosses (Brood Mother > Brood Empress). So far, I’ve seen a good amount of diversity in these. It’s like trying to run the Destiny strike playlist only you’re sent to the Tower and you have to have one person manually select and launch each strike from there.

outriders review

I also wish matchmaking would just launch us straight into the activity, and instead there’s a lot of dead time waiting around camp as your party leader fiddles with their modifications instead of starting up the Expedition. But obviously this affects our ability to clear quickly, since we’re on a clock. That one went great, but normally the game only gives me one other person, and then there’s a 50% chance that as we’re running a mission, it may give us a third person midway through.

#OUTRIDERS REVIEW FULL#

In maybe 10 Expeditions I have launched with a full team of three once. It’s an incredibly convoluted system, hampered by the game’s ongoing server problems, and the fact that I’m too far ahead of everyone. The main problem I am having with the Expeditions endgame right now is matchmaking. In short, save all your legendaries for now unless they’re duplicates.

#OUTRIDERS REVIEW UPGRADE#

This is especially true for rare legendaries as you may just flat-out upgrade some of them all the way to 50 in the end, rather than expecting a new one to drop at fifty. It’s expensive, but you’re meant to actually hold on to your favorite gear and upgrade it over time. And you can also invest in specific stat increases on gear too, rather than overall level. But running level 40 content with it at 36, it was hampering me, so I spend a few hundred Titanium to get it up to level 40 and now things are much better.

outriders review outriders review

In order to take on higher challenge tiers, you will probably be needing to upgrade your current gear to your max equippable level, and of course making builds that synergize with your guns and skills.įor instance, I use Grim Marrow for mob clearing due to its ash/explosive effects. The endgame is not just about random drops and drops alone, however, it’s also about investing in your gear. But I’m not sure how often his inventory changes, so by the time you save for one thing, it might be gone. But your drop pod resources can also be used to purchase legendaries from Tiago, which cost a ton of them, but it’s a way to somewhat focus farm for specific gear if the drops are not going your way. I know some crazy players have already gotten that far, but I haven’t looked up what’s different about that one as I’m guessing it contains story spoilers. You collect drop pod resources that will be used to unlock the final 15th expedition.






Outriders review